Evan now works in a neurosurgery research lab. Outside of tutoring, Evan spent time working as a medical scribe, volunteering as an interpreter for Spanish-speaking patients, and residing over the University of Kansas' Peer Health Education program. Evan particularly enjoys showing students how even the most intimidating MCAT questions can be broken down into simpler steps, and can therefore be much more straightforward than they seemed at first glance. With a special emphasis on strategy and practice, Evan understands that the MCAT is a solvable puzzle in which students combine their scientific knowledge, logic, and critical-reading skills to demonstrate to medical school admissions committees their readiness to become physicians. For Evan, tutoring and teaching are fantastic ways to help promising students to reach their potentials. After Evan took the MCAT in March 2021, he swiftly joined the Blueprint team, and has been teaching and tutoring the MCAT ever since. He began by tutoring students in genetics, organic chemistry, and biology. When an item is picked, a NULL class is passed.Evan began teaching and tutoring in 2020, while he was an undergraduate at the University of Kansas. bIsActorsOnly will be assumed true if this value is true.īIsBlueprintBaseOnly - Will limit the classes displayed to Blueprint bases.īShowUnloadedBlueprints - Will show unloaded Blueprints despite their parents being filtered out due to custom filters.īShowNoneOption - Will display a "None" option in a Class Picker, does nothing with a Class Viewer. The tree will show parent-child relationships between classes while the list is a simple list of displayed classes.īIsActorsOnly - Will limit the classes displayed to being children of AActor.īIsPlaceableOnly - Will limit the classes displayed to being placeable in the game world. Most options do not function in a Class Viewer.ĭisplayMode - Two options for this: TreeView and ListView. It is set to ClassPicker by default, ClassBrowsing will spawn what amounts to a normal Class Viewer. Mode - Two options for this: ClassPicker and ClassBrowsing. Class Picker OptionsįClassViewerInitializationOptions, which is used for initializing a Class Picker, has a number of important options to take note of to utilize the Class Picker to its fullest. It will automatically display a scrollbar if all items cannot be displayed in the available area. Thousands of classes may be in the Viewer/Picker and unconstrained it will stretch off the screen trying to render all of them. When putting a Class Viewer or Class Picker into a location, make sure its height is limited in some manner. The options available in the context menu depend on the type of class selected: Classes must be loaded ( right-click) to display a Or by right-clicking on a Blueprint or code class. The context menu is opened by clicking on Items colored in blue are Blueprint classes and white items are non-Blueprint classes. Each item can be broken down into two pieces. This area shows the parent-child relationship between classes that pass both filters and search. Highlighting is not available with multiple search terms. Multiple words will allow a partial match on any to pass the filter. Items that fail the filter will be grayed out if they have children that pass and removed entirely if not. When a single word is searched, items only need a partial match to pass and will be highlighted. The search bar allows for filtering classes by name. Placeable Only - Filters the tree to show only placeable Actor classes.īlueprint Bases Only - Filters the tree to show only Blueprint Bases, which Blueprints can be created from.Įxpand All - Expands the entire tree, revealing all children.Ĭollapse All - Collapses the entire tree, hiding all children. The Class Viewer is comprised of three areas:Īctors Only - Filters the tree to show only children of the Actor class. The Class Viewer can be opened from the Window -> Developer Tools -> Class Viewer option. You can also open associated C++ Header files or create new C++ classes based on the selected class. Through the tool, Blueprints can be created and opened for modification. The Class Viewer allows the user to examine a hierarchical list of classes used by the editor.
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